![]() I think there's a block button for Tal and Ailish (definately one for Buki), but I never used it - despite seeing the demons use it frequently to guard against my scepter spewed onslaughts. ![]() The battles in the temple are pretty straightforward, but they do get nice when you get the weird demon things blocking and casting magic back. Tal has a similarily assembled arsenal consisting of 3 swords. Ailish has a quickfiring scepter, a lightning scepter that fires at a medium rate, and a 'giant explosion' scepter, that does tons of damage, but takes a while to be ready to use again. Weapons are switched on the fly too which was something that added nice depth. An icon, depicting what direction and distance your spell will go can be controlled with the stick to posistion it well it charges.and then they do their weird speech and let it fly. A list of your magic appears and you pick it. Magic is activated simply and quickly by pressing the Y button (which brings up a menu (where you can go to items if you want) and bullet times the action). Didn't figure out how to switch the items bound to the d-pad though. Items are bound to the directional pad and can be used pretty much on the fly, which is nice (no real item searching, but you can scroll through a list if you want too, similarily to magic). You control one person at a time (beginning of the demo you get Ailish (magic caster girl), and Tal (warrior type guy). Despite the annoying voice of Ailish, and the whole "fear my giant fireball" type speech whenever you cast magic, it's fast, fluid and fairly enjoyable. It happens in realtime (with magic use creating a bullet-time like effect). I'm assuming she's supposed to be a young princess.but they tried a bit to hard (or not at all.) for that one. It's not really that bad of voice acting (not that great either.), it's just, it sounds like script kiddies in CS.think 8 year old CS player and you're there. The first time I heard Ailish speak my brain shuddered and I needed to crack myself in the head with my controller to get over how terrible it is. ![]() This brings me to my first major annoyance with the game. Well, the game itself is pretty easy to get into - despite knowing none of the characters or story when you start the demo. Aside from the kindof annoying attempt at looking Japanese like, it's pretty nice (from the video along with it, it seems outdoor areas would be better looking). The boss spider thing at the end is kindof annoying, but it does look pretty nice, and the game doesn't slip in the frame rate area really (even 6+ enemies on screen). ![]() The graphics in the game aren't supreme, world-ending graphics, but they're fairly on par and suitable (I especially like the icon for every item in the menu.opposed to FF's "Here's a list of all your crap"). It's basically one level, in a temple (the temple of. So, I figured I'd throw some stuff out there about what's in the demo. Generally a demo wouldn't warrant a review, but hey, it's an RPG.on the Xbox!Īpparently it's set to be one of the new Xbox hits (hooray for 4 RPGs.). probably wanted a Japanese-ish word So, I got my cool copy of OXM (because, it's more efficient that going to gamespy - and I'd rather wait a month for a magazine than 5 seconds with their super pop-ups!) with the cool demo disc.which happened to have a Sudeki demo on it.
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